Goals

GOALS Studios

Building a visual world for a new football game.

Services

  • Teaser trailer
  • Motion pack
  • Concept & script development
  • Keyart
  • In-game assets

GOALS is a fast, competitive football game built around responsive play and player skill.

We worked with the GOALS team across trailers, key art, motion and campaign assets, helping turn that attitude into a visual world that could work across every part of the launch.

One game. One visual language.

The creative direction brought football spectacle together with esports energy. Bold graphics and expressive character imagery connected the teaser, key art and motion, giving each format its own role within the campaign.

Football at full volume.

Teaser trailer

Made to keep moving.

Motion pack

GOALS key art campaign card

The game in a single frame.

Keyart

Teaser Trailer

Football at full volume.

With limited game assets to work with, we used close-up shots and bold typography to give the teaser scale and impact.

3D and 2D animation, effects and compositing brought the concept to life, capturing the pace and intensity of GOALS.

GOALS pitch hero trailer

Key art

Keyart

The game in a single frame.

The key art needed to capture the game's character and competitive spirit in one image.

Building on the game's stylised look, we explored character placement and composition before developing the lighting, effects and final finish. We designed the artwork to work across different formats and crops, including in-game menus.

GOALS key art portrait
GOALS key art detail

Motion Pack

Motion design

Made to keep moving.

The motion pack extended the look of the teaser into a set of animated graphic elements.

It gave the campaign a consistent approach to movement, keeping additional content connected to the film and key art.

Behind the scenes

A look at some of the ideas, experiments and production work behind the finished visuals.

GOALS key art concept
GOALS key art concept
GOALS character development
GOALS production process